I’m going to start a new project this week, and I want to use 2d into 3d. While doing some tests, I’m getting the following error:
The only way to solve this, is rendering separated, and using maps, etc. Will take lots of time.
My question, since the 2d images, are mapped in planes, and this planes got alpha value of 0, how can I fix this type of stuff when rendering with other material reflection ?
Thanks for your time