Alpha issue - Colored mesh edges


I have been trying to fix an issue with a hair system I am setting up. When I am rendering the model in blender I get these dark colored edges. Is there anyone who has had a similar issue with alpha hair.


You sure this isn’t in the original pic? If not, subdivide and delete the artifacts, then do a limmited dissolve (assuming it’s a flat plane).

try to change your image texture settings from repeat to clip

Amazing! Thank you very much. That resolved it and out me on the right track.