Hey guys. I am just trying to make an alpha mask work in EEVEE using the transparent node and connecting the alpha in the mix shader and even tho it works in Cycles it doesn’t in EEVEE is it something it needs to be fixed yet or am I doing anything wrong here? Can’t spot the problem.
In the materials tab scrol all the way down to options and where it says blend mode choose alpha blend 
I always forget that part about transparent materials. I think we should have it somewhere else like the N panel in the nodes editor as I don’t really use the materials panel. Thanks man.
No problem, glad I could help 
