Any material put on an object and assigned Mask/Z-Transparency will actually show other faces of the object as more opaque faces. How to make it so it shows just one side without turning toward the screen (billboard/halo)? It is supposed to give off a “shadow” or “toon” effect. Trying alpha clip only does alpha 1, any other value below is 0.
Its like with Twilight Princess on Zelda, Midna turns into a shadow and vice-versa, like that. How can I recreate this without the faces showing of the other side showing up?