alpha problem?...

hey everybody, how do you setup a alpha texture like the after burn of a missile or jet-fighter or even a gun flash when it fires in GLSL for my game…

thanks so much in advance

figured this one out when I looked in forum history, it was so simple :P…

but wait!?

how do you end object I setup logic using touch (specific material0) the connect to (and) then (edit object - end object)

but the object (missile ) doesn’t disappear when it hits the target