I read a lot about textures with alpha transparency which should cast correct shadows. But unfortunately it still won’t work. I don’t know why.
I have “receive transparent” on but it still won’t work. Can anyone please look into the file and tell me what I’m doing wrong?
I’d really appreciate any help. (I work with 2.69)
The setup is obvious, so you will see very quickly the wrong shadow cast.
Thanks in advance,
Sputi