Hey, please take a look at the picture below…
How can I solve the problem?
It happens EVERYTIME with EVERY blender build and EVERY alpha-texture I’m using…
Pls help me - I need this for my current work…
Hey, please take a look at the picture below…
How can I solve the problem?
It happens EVERYTIME with EVERY blender build and EVERY alpha-texture I’m using…
Pls help me - I need this for my current work…
its kinda hard to see what the problem is…can you elaborate and post the blend file? this will help people help you.
Ok, I attached the .blend-file.
the one and only texture is packed into the file.
edit: ehm attachment failed - - -
so whats the problem? i see a curved plane that doesnt show up in the render; the alpha is all the way down. can you elaborate on the problem?
Ok - Let me show u:
The one pictures shows the texture, how it SHOULD be (black color = alpha value)
The other one how the rendered image looks like…
U see the difference
Have you tried checking the “Premultiply” checkbox in the texture panel? This will eliminate any white lines around alpha areas which I believe is your problem.
EDIT: also for future reference, if you upload a .blend that contains images be sure to first go to File->External Data-> Pack into Blend. That way the images will be included with the blend file.