Hello, I’m having a big problem with alpha transparency in the game engine. First, let me explain what I’ve been doing. Basically I am trying to make a big tropical leaf. Here’s a pic:
Not that bad for a n00b, eh? I, personally, am quite happy with the way the texture turned out.
Here is a second pic from a different angle and with alpha turned on (for the face closest to the camera).
As you can see, some of the faces behind the one with alpha cannot be seen through it. Is this glitch caused by something I did (or did not do)?
Or is it just something that Blender can’t do? Any help at all would be great. Thanks.
PS: I am still using 2.37a, so if this is fixed in the new version please tell me.