Computer scientists have always been very interested in developing computer algorithms that apparently match the skills of human players. They do this, not only to develop better computer algorithms, but also to better understand how human players (might!) play the same games.
Generally speaking, the human masters are very-willing participants in these projects, and are gracious … even pleased … when the computer manages to “beat them.” Because, this is how the science of cybernetics may advance.
We are still(!) “groping in the dark” as we strive to imitate human behavior in an inanimate piece of machinery. The contributions of these human game-masters are therefore priceless.
And here is the conundrum:
- A million-dollar piece of electronic machinery, cleverly programmed as the Von Neumann machine that it is, can be made to “win a game” and maybe “defeat a human player.”
- … but the computing-engine that this machine is playing against, is powered by nothing more than yesterday’s sushi.