In the .blend I attached, there is a cube that if you play the game it will dissappear slightly. I want it so the texture stays normal and not black. . . How would I do this?
Attachments
invisi-cube.blend (179 KB)
In the .blend I attached, there is a cube that if you play the game it will dissappear slightly. I want it so the texture stays normal and not black. . . How would I do this?
invisi-cube.blend (179 KB)
In the Material panel deselect TexFace
Then it goes shadeless with the “Light” option selected in the edit tab. O.o
Make a key frame for the RGB values and switch the mapping from “Mix” to “Overlay”.
Thank you guys so much!!