I’m stumped. I plugged in a cursor overlay for when my game is in RTS mode (overhead cam) and I also plugged in a mouseLook for FPS mode…you know where this is going, I’m sure…
Both Cam systems are overlapping each other. I’m okay with the cursor staying in view (makes a nice crosshair) but I want it to freeze in the middle of the screen and not jump around (can’t target.)
ANY IDEAS, WELCOME…