Hi everyone!
I got a bit tired of modelling lately, and decided to try some rendering and compositing instead. So i took one of my old models, and tried a new approach, which was compositing shadow onto a background, lighting the scene it with an HDRI, and so on.
I’m not really happy about the result, and there are two reasons for that. Firstly (which hurts me the most, cause I never noticed it at the beginning), background (which purely is that very HDRI I used for lighting), even in foreground (does that make any sense?!) is blurry. Secondly, I was defeated by the easiest material in this model, that is the tyre rubber.
So, I decided to post it here anyway, hoping you could help me finding other issues in this render, or help solving the ones I already noticed, and learn something before I give it another shot (and I’m planning to do that).
Cheers,
Marcin