I have been having the worst luck with texturing and I don’t know why. this plank is up to 11,630 faces just to get a good look of realism. I figured if i can learn how to bake I can just transfer the mesh and textures to low poly. I did everything Andrew price did in his realistic texture tutorials. so I am wondering if it’s my node values?
I think perhaps you meant to include screnshots or something?
I will try again later