It seems improved now but not sure if I wanna upgrade ver 6 to get access to everything.
Still though unless I break down and start writing I/O scripts ver 5 did a really good job with importing trueSpace models. Better then the Deep Exploration demo. Don’t have any lightwave or 3Ds models to test it on though.
Yes but Blender still doesn’t have N-Gons and a few other things such as wings3D’s toolset. But that’s off-topic. 3D Canvas seems to import trueSpace object’s textures pretty good. And it doesn’t revert the model to it’s undeformed frame zero state. Why trueSpace insists on making everything set to a keyframe I’ll never understand.