Thanks all for your kind comments,
Thats true, actualy I had not done much work on the tyre itself. I just created the right shape of them with simple but not refined treads, but I guess I completely forgot them afterwards . Thanks for pointing that out. I may get interested on it again in future.
excellent - nice to see a normal car for a change
Burns have you seen this car before?. Great I am not the only simplicity lover around.
Well you hit the right spot this is infact my first composition that I tried to get the result as much near to what my objective was. I wanted to have a porch with this car on a hot summer day (normal Indian Summers :|). I hunted warm looking textures and also tried out to create the red-orangish tint that is common to summers by using one sun lamp and three filler lights.
but i think i will look more authentic without that speedbike, great models.
Rightttt. As a matter of fact yamaha r6 isin’t available in India as of now. But I needed to get more evocation from the scene and I had not made any Indian bikes yet %|
Thanks for your appreciation.
Thanks for the Idea I will try to write a tutorial on that some time. But actualy the scene is quite simple. I had a sky texture to get the quality reflectons from the steel.
Here you go !
Enjoy the quality and hi rez textures.
Then I had used Ambient occulsion with ‘both’ shadow addition and substraction. Cranked up the smapling all the way to 16. Used Hires images for the textures (the reason they look more detailed). Let the Ambience at normal. (my older box athlon xp 1.1 with 256 SD-RAM after numerous swapping took 12 hrs on an optimized blender :()
And of course numerous renders to get the car paint shine like and reflect like the original off-white paint on the amby. There was a problem of amby not reflecting properly (as most reflections in reallife are different than the one that raytracers renderers, remember we had two eyes to produce the image from slightly different angles) but I tried to get better reflection which was more convincing by trying out falloff settings. But I tried the reflection settings simply because I was not getting a better reflection at default settings rather than having a aim of getting close to reallife reflection
But I overall did wanted the whole scene to look reallife
I think I remmebered the reflection thingy from a tutorial at 3dtotal, Good hunting
Hope that helps.