Sorry about that. Marketing was big on stressing macOS ;). Windows and Linux are updated as well.
That is partly the intention of how the volume shader is meant to work⊠though I havenât tried it myself, so Iâll give it a go when I get the chance.
Itâs looking good, renders fast, and works intuitively, especially if youâre used to working with other GI renderers such as Cycles. Thanks a lot for providing AMD ProRender for free, much appreciated.
A minor remark regarding the MacOS version: during installation itâs slightly confusing if just pointing to the Applications folder is sufficient, or choosing Blenderâs own subfolder inside Applications is needed. I first chose the Applications folder, because thatâs the default folder the installer points to, and Blender used to be installed in there. But since a few versions, Blender installs in its own subfolder. Maybe a check for that folder could be included in the installer.
Hi bsavery, I have one question: why on Earth is ProRender installation filesize > 500Mb? How can it be? Is it something AMD can work on? I see Cycles, LuxRender (the new one) are about a few Mb, providing the same (or more) features.
edit: shame on me! i saw that it is the material library that takes up to more than 600mb, while the renderer itself is around 66mb on windows
Yes.
^Thatâs the Material Library ~ 616 MB (unpacked). Plugin alone takes ~ 67.4 MB (unpacked). IIRC, in future, theyâll be separated.
Yes, thatâs the plan.
Is there any reason why RPR would install itself as root on Linux and not let Blender see it? I followed the install instructions on the site. None of the file permissions let me use it, and the install kicks out RenderMan and LuxCore plugins. Was going to give RPR another try, but, damn, it just doesnât seem destined to be for me. I want to use it, but apparently the Universe has decided otherwise.
Kicks out other plugins? Woah that seems weird. I havenât tried the linux installer in a bit but Iâll forward this on.
Did you run the installer as sudo or su to root? There is an remove operation in the installer but it just removes the old ProRender directory
Win7, Blender 2.79b (gtx 1060, q M5000)
Short late test and experience:
-
Rendered image gets overblown as soon as it gets affected by the compositor.
-
Texture Compression enabled without textures in the scene takes quite a long time and then throws an error.
-
Denoisers only work in âRender Previewâ.
In fact, data seems to be processed as it takes more time to finalize the render but results stay unchanged. -
IES files are oriented in Y direction (rotate 90° on Y to show properly)
-
With Denoiser activated, Material Preview stops responding (stays black).
-
With Material preview open Render Preview continues to restart after approximately every 1~2 secâŠ
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âDevice Typeâ set to CPU, starting âRender Previewâ returns with an error:
âŠ
am tired now⊠maybe later :spin:
Edit: With an older scene different, better results, terminator gone, denoisers working⊠more tests needed. :rolleyes:
Hi Brian,
A few more things:
âą When I check the CPU checkbox on my Mac to activate CPU + GPU, Blender crashes.
âą The state of the CPU checkbox is not saved along with a scene, but seems to be a global switch during a Blender session.
âą Is there already a material node to support Blenderâs vertex color channels? Iâm using vertex colors a lot for painting surfaces, and itâs also very important if you want to render models imported from ZBrush (with Polypaint converted to Blender vertex colors).
Thanks,
Metin
âDid you run the installer as sudo or su to root? There is an remove operation in the installer but it just removes the old ProRender directoryâ
The instructions on the site said to do sudo, I donât like being in su if I can help it. It said that it could also be run from the GUI by making the file executable, but it fails. When I installed it, Blender said RenderMan and LuxCore was missing so I reinstalled those addons, but it couldnât find RPR either though it was listed as a addon like the others, just missing (more than likely Blender didnât have permission to access it outside of root). Every folder RPR installed was installed as root, thus every file as well. I think my only way around it from a usability standpoint wouldâve been to run Blender as root, but thatâs not going to happen. It didnât do this with RPR 1.5, but then again, I couldnât use RPR on my Ryzen either, both in Linux and Win 10.
I found a bug.
there are black triangles on some objects. it doesnât depend of file format - I tried obj, fbx, 3ds etc. the issue appears also on transparent objects when a texture applied.
appears only with GPU render. CPU works fine
Hi,
I need to install RADEON PRORENDER1.6 on Xubuntu16.04.3
Radeon ProRender for Ubuntu
- Download and install the amdgpu or amdgpu-pro driver and include OpenCLTM.
Show help options: ./amdgpu-install -h
There should be an option for --opencl that needs to be used.
For example: ./amdgpu-install -y --opencl=legacy,rocm- If the non-pro driver was installed then run the following:
sudo apt install libgl1-amdgpu-mesa-dev
sudo ldconfig
The pro driver already executes this and the sudo ldconfig command is required.
I have problem with some command:
serviteur @ HP-EliteBook-8760w ~
ââ $ ⶠ./amdgpu-install -h
bash: ./amdgpu-install: Aucun fichier ou dossier de ce type
No file or folder of this type
serviteur @ HP-EliteBook-8760w ~
ââ $ ⶠ./amdgpu-install -y --opencl=legacy
bash: ./amdgpu-install: Aucun fichier ou dossier de ce type
No file or folder of this type
serviteur @ HP-EliteBook-8760w ~
ââ $ ⶠsudo apt install libgl1-amdgpu-mesa-dev
[sudo] Mot de passe de serviteur :
Lecture des listes de paquets... Fait
Construction de l'arbre des dépendances
Lecture des informations d'Ă©tat... Fait
E: Impossible de trouver le paquet libgl1-amdgpu-mesa-dev
Can not find the package
serviteur @ HP-EliteBook-8760w ~
ââ $ â¶
The problem is that you donât know how to use the Linux commandline at all, so you fail to recognize when documentation is missing out some steps. I strongly recommend you learn more on this topic, if you plan to use Linux.
â./amdgpu-installâ means:
Look for the executable file âamdgpu-installâ in the current working directory (i.e. â./â) and run it.
You are still in your home directory â~â and you havenât put that file there (the documentation omits this step), so it canât work.
Hereâs a more detailed explanation of the required steps. You need to download the archive, unpack it to some directory, change to that directory, run the executable from there.
serviteur @ HP-EliteBook-8760w ~
ââ $ sudo apt install libgl1-amdgpu-mesa-dev
That package doesnât seem to exist in Ubuntu/Debian repos, so I assume the previous failed âamdgpu-installâ wouldâve added a repository that contains it.
I need to install RADEON PRORENDER1.6 on Xubuntu 16.04.3
Do you really need to? Try following the documentation here, if that doesnât work, just give up. Youâll be wasting time fucking around with things you donât understand, working with information that is incomplete or that doesnât apply.
Also, I would avoid using french language for the operating system, because that makes it much harder to google the error messages or asking for help online.
If you just wait a while, those AMD drivers should eventually (hopefully) land in the Linux kernel, then it will just work âout of the boxâ. At least thatâs what happened to the previous generation AMD GPUs.
I did a quick comparison of ProRender 1.6, Modo 12 and Blender Cycles 2.79b. I think ProRender is the clear winner here.
@glmr
Oh⊠is that terminator? Could you post a file?
@thomascheng
Really?
Just for starters: Workflow? Time to setup? Specs used. Shaders used. Resources used & their efficiency (CPU ?%, GPU?%, RAM, power consum.) Been so many times through similar showcases which often show only lack of proper comparative study. Some inspiration and examples here: https://www.janwalter.org/download/
Oh my god this site is a gold mine why didnât I know about this?!