Ammo Depot

This is project which employs all skills I’ve learned for a last week. I’m not saying that I’ve mastered them but at least now I know how to use them:First one use DOF and UV Textures and Normals, Second one is just render without DOF, And last one is just bump maps.

Some textures I made myself. Material on doors and door frame I found on: C&C are welcome

Looks good, the best way to learn blender is to set yourself progress tests like this. Keep up the good work, waiting for the next project… :slight_smile:

Every time I learn something new I’m making some renders. Sometimes I see something ineresting I think how to model it. Absolutlley everything. Last time I modeled Dumpster.