i just started a new project 2 days ago. i wanted to do a scene in the style of Pixar’s “A Bug’s life”. This is what i came up so far…
C&C always welcome.
Greets Linny.
i just started a new project 2 days ago. i wanted to do a scene in the style of Pixar’s “A Bug’s life”. This is what i came up so far…
C&C always welcome.
Greets Linny.
It do convey the “ants life” feeling.
What I would reproach is that in the pose in the third image, the ant seems a bit stiff.
To make it more natural, I suggest more movement to the hips and torso. If the hips is too aligned with the torso it will result in a straight spine.
And in a relaxed pose like the one your ant is posing in, well, it spoil it a bit…
Otherwise, very cute ant
Oh… and don’t forget the "ant"enna hehehe
Looking good, but your DOF technique is detracting from the image I think.
maybe try the node compositor to blur your background then add the foreground as a seperate layer.
Nice work bro. That is pretty dang cool.
first of all, thank you guys.
well i have to admit, that the fake DOF doesn’t work quite well here.
I will see how it works in the final scene when there is gras is the background i.e.
here is a little update. i just worked out the armature a little more and started with the facial expressions. they are far from complete by now but some basics do work.
the following little animation doesn’t make any sence it’s just for testing a few things…
http://kidzbox.de/download/ant2.mov (260 kb)
Greets linny
nice rig and movements there!
here is another little update on the scene. i added some stems to the background and placed a small group of ants in between them…
so here is another update. the scene is now nearly complete. now i can concentrate on the minor flaws in the scene. most of the modeling is done…
wow thats pretty cool
here are some updates on the rig for future scenes. i added proxy bones to the fingers and limited the rotation on the arms and legs to some more natural values.
rendered pose…
Getting better, not sure about the mouth though , there seems to be a permanent false teeth expression lol.
hmmm, now that you say it… i think i should do something about that.
now i changed it a bit. i made the corners of the lips a little more sharp and i added some basic teeth.
and of course the “Ant-tenna”…
the eye’s look permanently surprised. you can’t have the upper white of the eye exposed.
Jacco;
ps; change the title. is “aN “a bugs life” style ant…”
the adverb is followed by a vowel… +n
Looks great so far. I agree with Jacco, the eyes do have a surprised look on them, though I disagree that you should remove them. It adds to the toony tyle (take a look at the movie, their eyes are even bigger)
Thanks for your comments and critiques so far. maybe i’ll change the eyes a little bit. i’m now qorking on a short animation of the ant to test the rigging.
Here is another update of the current scene so far…
:eek: Omfg that’s so awsome! I wanna model like that… Your composition, lighting, texturing… its all amazing.
good job. ^^
This is awesome, really well done
U really think? I hate it…
haha Just kidding, Its cool Very neat :D… The only thing that bothers me is the eye-sockets. And to much light in the eyes… but thats nothing… Oh han try put a texture on the bugs…
Thank you all for your comments.
i did some minor tweakings to complete the scene. there is a new child-ant on the right and i reduced the light on the eyes so that they don’t look overexposed anymore.
I consider the scene now finished. the only thing i will try is to add a skin texture to the ants as Lasphere suggested.