i just had an idea:
imagine you have correct bluperints with all 4 viewvs (f, r, t, s). (they are BW - not greyscale, and they’re the same resolution.) you need to model the thing. you run the script and - trada! you got the model.
it is just an idea (probably very hard to do), but it could work like this:
the script iterates through each pixel and when it finds a black one (for example in the top view), it searches in the same line for another black pixel to pair it. when it finds, script iterates through the last view, needed to define the point’s exact location. when it’s done, creates a vertex.
by this way it creates millions of vertices. someone else could create an algorithm for creating faces
why am i telling this to you? i don’t know… i would just ask someone who can write in python for blender and try it out. at first, you could use one image as a blueprint for all views (eg. image 32x32 px, only few black pixels)…
what do u think? would that be possible?