After searching through many tutorials, demos, projects etc, I still have not been able to find a good generic armature for humanoid type characters. So I did one up.
Which got me thinking. …
Is anyone interested in giving a crit on this attempt of mine?
It would be an interesting excercise to evolve a project like this into the “ideal” rigged armature for character animation purposes. Then make it freely available for download…
Mine has limitations: one bone finger, toe. and a few others.
But it works great, it may however not be “correct” in terms of axis orientation etc.
If anyone is interested I can mail the file to you so you can upload it to a server somewhere for download…
Cheers…