I have been working on my second interior scene recently, and I am almost finished. I am going to furnish a kitchen in the back, but otherwise I was wondering if anyone had any suggestions on improvements I could make. I think it looks rather nice, but the floor could use a slight normal texture on it, if only I could figure out how to do that in Luxblend . So, any ideas?
Normal maps are supported in recent development builds, not in LuxRender 0.8. If you’re using a recent build, just create a texture of the LuxRender Textures -> Normal Map type and assign it to the Bump Map slot of your material.
Wow really good , the only thing I see that needs a very small amount of improving is the DVD player under the TV it looks a little plain other than that i love it.