An invisable mesh?

I have nearly finished a mesh of a building with several seperate meshes, but one mesh will not be visible when rendered. It’s there in vertex and line and face, but nothing shows when rendered. It it UV’d and looks ok on that screen. I have bumped up the cache memory, but that does,t work. I have deleted the original and re-drawn the ***** thing, but that too is not rendered. I am at a loss to figure away around this.

Dicon

Check the outliner, object’s visibility, selectivity, and rendering can all be set from there…

Randy

Check to see if surface normal is pointing in the right direction.