Well thanks to Modron, Greybeard and some others I have a simple model textured and ready to go.
So Im animating and Im almost done. However I seem to have developed an odd wobble.
The entire animation simply has the object do a 360 degree rotation, pause, and then rotate the opposite direction again.
Well right there at the pause I have this odd wobble on the x axis where the object pauses. I wanted the object to rotate slightly “up” on the x axis but not “wobble” there.
I checked the IPO editer and have duplicated the key where I want the x axis rotation to start, moved it 30 frames ahead (a full second pause @30fps) and planted it there thinking that would take care of the wobble.
Nope. Its still there.