note: i’m not looking for a 3D effect, but the “anaglyph look” … the thin blue/red outlines that appears around objects. But they must be thin… thinner than the eye-separation in blender allows me to (0.010)
Is it possible to make a 2D filter for BGE wich can generate a red/blue adjustable color offset similar to anaglyph?
I love the look and need it to set the tone on my game. :o