Anaglyph effect in BGE

note: i’m not looking for a 3D effect, but the “anaglyph look” … the thin blue/red outlines that appears around objects. But they must be thin… thinner than the eye-separation in blender allows me to (0.010)

Is it possible to make a 2D filter for BGE wich can generate a red/blue adjustable color offset similar to anaglyph?
I love the look and need it to set the tone on my game. :o

You might check the Game Engine forum and the Game Resources forum as well. I believe it is possible to create a 2D filter like this in the BGE but I’m not sure if anybody has ever produced a sample.