Here’s the last work I was working on. He’s part of a composition I made for the Blender Guru contest but the environment I made had a really weird aspect on the shader I did. And I tried to lit the guy in very different setup (lowkey, highkey etc.) and I never had problems. I make APPEND to put in the environment and the bump maps are too high, the gloss is too strong, the SSS also, and the overall aspect is horrible.
ANYONE can tell me what’s wrong ??
Here are renders of the character alone. I think it’s not bad.