I have a problem with my lighting. No matte what lightsource i choose, it is biased towards one side, and i can’t figure out why.
The left picture is as seen from the top.
I have two point lamps just below the picture. (Orange-ish and Blue-ish colours.) And a spotlamp pointing directly down as the purple colour.
They are not linked or copied two/from another. As you can see all the lights falloff correctly down and left. But all lighting disappears in up/right direction.
There is nothing blocking the lamps that is creating the sadows, and it also happens no matter where i move the lamp at.
Anyone got an idea to what is causing this?
Im using the internal render.