I spent this afternoon trying this silly idea that have been lingering in the back of my head for the past year.
What if blender is already a game engine? I mean, it can handle user inputs and move 3d objects around and have a nice real-time rendering engine.
So I made a game albeit a crappy one with a bad enemy AI and less than 500 lines of code but a game nonetheless.
It runs on blender 2.91, to play the game just run the attached script, here’s the .blend file.
game.blend (1.3 MB)