Angular Map in Cycles

How to add an angular map to the scene using Blender Cycles?
In Blender Render I just add a texture to the world buttons, check the “horizon”, set “AngMap” in mapping … taht’s all… But how to use The angular map in Cycles Render ??

thanks in advance :wink:

I think Cycles can only use equirectangular maps.

Ok -that’s little problematic … So anyone know how to set the world texture ?

World, use nodes
open node editor, go to world shader nodes.
Shift+a > Texture > environment texture.
load texture, connect the two color channels.