Hard to descibe in title shortly
Hi, Im trying to solve this - how to fixate distances between particles independence on curve lenght (because now distance is calculated from amount of farmes and curve lenght).
I tried to solve it by two curves
- first for distance
- and second curve as deform curve.
But it doesnt work correctly, emitter ignore the curve deformation.
Thanks a lot for help (its not first time that I need it).
Or if anybody know how to animate distribution of objects on curve will be appreciate
Under line ask:
I notised that when I made marks it timeline it is vizualize on Curve (as FollowPath) too. That could be great when I need to synchro. sound with moving object on this curve, but I need to see this marks also in edit mode. Is that possible? Thanks again.
test-distance.blend (968 KB)