Hi! I’m building a VR project with trigger animations.
Made animation using AnimAll, and keyed the vertices of bezier curve(no rigging). First exported them to alembic and it seemed like it was working fine, and I finished the vr project using alembic.
But when it came to building… then I realised alembic doesn’t build in andriod.
I tried using glb after shape keying, VAT converter and a converter that converts alembic to meshes, but none of them were successful. (I might have been using them wrong… )
Does anyone know how to import AnimAll animation to Unity in different format than alembic?
Or know how to build alembic as android?? Help