Hi Thanks for reading
Basicaly i have a scene with about 700 scafolding poles that are placed around a building, and my task is to animate them being installed. The client origanaly wanted them to drop in form the sky and build up from the bottom but now whats them to “Fade In” in the order that they will be installed
I cant seem to find an aproprait way of doing this:
Animating the Alpha IPo would mean hundereads of versions of each texture “3 textures per scafolding pole”.
I cant use the visiable layer trick as the client wants it to “Fade In”.
And to do it in the sequence editor would be a nightmare with over 700 layers
Is there a way to animate an object based IPO to controle visabilty, Or a “Dissolve” feture like in lightwave.?
Any help on this would be great as its due for this time next week and i have a full time job aswell
Oh the life of a CG artist LOL, im of to buy a kabab for the secound night running as i have not had time to go shopping.