Does anyone have any good ideas on how to do this…
In a 3rd person boxing game, I want to animate the boxer to punch. But I want the punch to always aim towards the direction of the crosshairs. For example, when the crosshairs aim at an enemies stomach, the player will throw a punch toward the enemies gut.
How would you make the character’s “punch” adjust to hit a specific target?
Similarly, in baseball games like this (click), the batter is animated to swing at the pitch. The batter is doing the same action, swinging the bat, but the swing adjusts slightly to aim at the crosshairs.