Hello,
Not sure if this is possible, so I ask:
I’ve animated the normal map influence. I want to be able to change it dynamically ingame.
Unfortunately, the animation won’t play when I run the game, only in the 3d viewport.
Is this possible to do? If not, is there a workaround?
Included an example file
animatedInfluence.blend (657.6 KB)
Thanks in advance!
*Using UPBGE 2.5.0