Animate propellers / Keyframes

Hi,

does anyone know a good way to animate propellers?

And I want to make a propeller rotation circle of let’s say 20 frames. And if my animation takes about 100 frames, how can I let the circle easily repeat five times without copy and paste all the keyframes?

(I try to do this with keyframes, bones and manuel rotation, but that haven’t work very well.)

I’m looking forward to hear from you.

Yours sincerely
Greenality

Add two rotation keyframes and then in the graph editor window, select the rotation channel you made and in the Channel / Extrapolation Mode menu select Linear Extrapolation.

Alternatively in the graph editor make your curve linear and then add a Cycles modifier to it set to ‘Repeat with Offset’. This way you can set a specific number of rotations rather than it rotating constantly forever.

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Thanks for the quick answer. :slight_smile: