Hi guys,
I’m sorry I know this has been covered numerous times but I never succeed to understand nor make ti work properly every time, could please someone explain me with steps on how to do it ?
I’m looking for a simple propeller motion blur in cycle using rotation keyframes and animating it around it’s local axis of rotation ( the plane being in different orientation than global axis ).
I can make it rotate as I want with Transform Orientation and local axis ( R - X - X for example , or with the widget ) but when I play the Animation it spins around weird axis ( but start and ends at the correct location ).
I would need your help friends !
Cheers,
Hueyman