does anyone know how to animate VCOL - vertex color maps over time? perhaps using a method like shapekey animation that changes over time. This feature might already be in blender and I’m not aware of it yet. thanks for any assistance.
UPDATE V.1 :
click here to download the BLEND FILE with the first part of the solution solved. a vcol / vertex color layer fades into another over time. Special thanks to Harkyman(reference blend) and naturalpainter(timenode).
LOOKING FOR SOLUTIONS FOR V.2 of this method - PLEASE HELP if you can !!!
with regard to the above V.1 solution, does anyone know of a method to use IPO input data(like the IPO input node) to trigger the fading of one of the VCOL layers? What I am looking to do is have the given angle of the camera in relation to a target(toon shaded) object trigger a specific vertex color layer given the cameras position in relation to the target object. I hope my explanation makes sense.