Can you animate stuff in Blender the same way you can in Flash with ActionScript?
For example: A mate of mine wants me to animate a DNA string “turning bad” for a zombie film he’s doing. I’ve made a good looking bit of DNA with loads of spheres. To make it go bad I was planning on enlarging each sphere and making them go black, but since there’s so many it would take me ages to do this by hand… Can I automate the process with python?
Cheers!