The hair/fur is made with static particles. When I try to animate, the particles stay in place
I’ve tried to parent to another object, use bones, use Animation Key: Mesh , many things, but nothing works
It’s possible that there’s an explanation how to do that on the knowledge base, but I couldn’t find
tHe-IcemAn wrote:
Since thet are STATIC particles, they remain STATIC, i.e…, they do not move.
This is what I was afraid about
But, it you do not press the “STATIC” button, they can move. I am no expert on particles, but they do move when you animate. Just look at some smoke and fire anims. that is particles with halos.
That’s where you are wrong. Like I said, Lyubomir made a clever script using GetRawFrom Object and Blender210 edit mode access to refresh the static particles. That should give you enough clue on how to do it.