Animated line

Basically what I am trying to achieve is a line, just a white line, following a path. I should be able to modulate the speed of the line and the length. Right now I am doing this with particles, I have a single vertex following the path and dropping particles without any velocity or gravity and I render them as halo, but it seems a bit of overhead for such a “simple” task, any other way to achieve it?
tx
Simone

You could just make a plane, scale it down so it’s very thin, add loopcuts along the length and use a curve modifier on it. See the attached .blend file created in 2.49 in about 10 minutes.

HTH
Randy

Attachments

LineCurve.blend (129 KB)

Hi that basically makes sense but first of all, since I use polygonal segments as path, the animated line would at some point “jump” over the corners and not really go from one vertex to the other. I would also be dependent on how many segments the path has got to define a minimum loopcuts.
That said your way would certainly work but I am still looking for a simple “animated line” tool, just a plain line going from one vertex to another.

Try clicking on the After Effects Stroke link in my signature.