I bought Mike Pan’s Easy game. Very nice. Comes with a nice night / day sequence.
I’d like to add a sky to my scene, but using the night /day sequence I can’t just make static cloud dome. Any thoughts on how I could create a sky system timed to work with the night / day setup? I was thinking a simple sphere with different textures painted on it, rotating as the night / day does, with a separate sun / moon object parented to the sun lamp? Is this over simplified? Thanks!
Update: Animated the world color to follow the sun’s colors, thinking that I could use some transparent clouds over it, but though it worked…it won’t play in the ge. So I guess you can’t have an animated world color in the ge?
Update: Tried to animate the color of a big sphere. No dice. Blender won’t animate material colors in the GE? I was certain it did.
OOOOOOHHHHH. Ok, I never do that, but da-ham! Figured it out. Animate yer world. Then add an empty and give it some logic bricks. You should try this right now.