Animated Transparency in GLSL

Is there something special I need to do to animate transparency in GLSL? It works in multitexture but not in GLSL. I’ve been messing around with it for awhile and I feel like it is something simple. Thanks in advance.

If you’re animating transparency by setting F-Curve keys, do it for the object’s diffuse color as well. If I recall, that’s what’s necessary to animate transparency with GLSL mode enabled.

You’re right, you need to keyframe the object color under object settings, not the transparency under material. Also, I had to check the “Object Color” under Material options. Got it now. Thanks.

See Fading and Transparency for all Shading modes