Hi,
I’m trying to animate visibility of an object but it doesn’t have bezier interpolation (It has constant). Is this a limitation or a bug? (I tried selecting keyframes > right click > Interpolation Mode > Bezier , but tweaking handles does nothing)
Thank you for the response @LazyVirus , I tried animating the material but it gives a ‘blotchy effect’ (I use Eevee, alpha hashed).
So I changed my mind and ended up animating the scale property (0 to 1) for now.
It would be better with alpha blend instead of alpha hashed.
The issue is that shadows don’t have apha blend AFAIK.
I’m afraid I’ve got no solution, sorry.