I made my first human and its rig. Since its my first full body attempt it is not so great. I have not finished the fingers yet because i think it is too advance right now and as i get a little better with the rest of the body i will learn the fingers.
I am interested in animating it but i have ran into some problems. These are just a couple of problems i am facing. I know there is a lot more though.
I would like to able to pull down the hip bone and the legs will bend in a squatting position.
I would like to get IK constraints
The foot does not seem to bend properly
Here is a blend file so you guys can see the rig.
This is a lot to ask for. Any help is much appreciated.
Attachments
humanbodylegstrialbonesweaponsweightpaintingfinishingrig.blend (923 KB)