I come from 3D Studio, and I have just started to learn Blender seriously with the intention to stop using 3D Studio in the near future.
Some time ago I did an animation in 3D Studio which involved a rolling ball following a path. The rolling movement was created with some mathematical forumlas which caused the ball to roll automatically in the correct direction whenever it was moved.
I was wondering if it’s possible to animate a rolling ball using a similar technique in Blender (maybe using Python?). I’ve been googling for some time with no luck.