I’m having some trouble figuring this out. I’m trying animate a model rubiks cube, since I’m such a noob still, i can’t make an set of objects (3x3 cubes) rotate in a circle. instead they take shortcuts, so combined the set looks like they shrink while spinning then expand again. I’m not too sure whether i should use some sort of array of curves to do the translations or some thing else, i can’t use parents, for reasons read below, unless they are temporary parents somehow. This is my primary problem, i was actually hoping to make a game out of this. But i’m not actually sure how to program cubes to move in a fashion then again in a different orientation.
For example, i have a single cube part of the whole rubiks. It rotates around a center piece on the x axis, then it has to rotate on a different axis around a different center piece.
After some attempts, I don’t think parenting any cubes works because the pairing of objects changes constantly.
I figure after i have this figured out i should be able to assign key or mouse functions to do different moves etc. right?
Oh well, I appreciate any help, thanks!
Sorry i forgot to post my model, here it is, i made it with each individual piece a separate object, i’m not sure if thats the best way to do it, but it seemed logical at the time.