I’m using Blender for almost a year now and created my first comic character. It’s basically an orange with two eyes and a mouth with 2 teeth.
I startet to watch tutorials about rigging, but I only could find tutorials about rigging a human body and not a sphere so I decided to use shape keys, which is working fine for the facial animation.
But now I want to animate the whole ‘body’, the technical sphere. I could do it with shape keys but here’s my problem: It want to animate the eyes seperately of course. So when I animate the body with shape keys and proportional editing it doesn’t affect the eyes because they aren’t part of the same mesh.
Is there any way I can affect the eyes with using shape keys on the body-mesh? Or is it easy to actually rig the body? I’m stuck right now, hope somebody can help!