Okay i have run into a wall here. I’m originally a 3Ds Max designer, but i’m using Blender for this one.
I have animated a cube (supposed to be a piece of paper) along a path. Now i would like it to follow the curve as if it “bends” to the line.
So far i made this, using the Curve Modifier. The problem with this is, that it works fine for simple left to right, but not for left-right-up-down-etc movement.
Besides that, i need to fold the “paper” and then continue the movement.
How could i easily do this?
this is what i want
And this is what i have
so this is step 1 and 2. Problem with this is i used only the Curve modifier, which means i’d have to seperate each and every time i’m going to “fold” the paper. With a Path modifier i could just “jump” to a new path.