I’ve been working on a template to record camera animation using VR controller, like regording using a camera o smartphone, it works using UPBGE 0.33, but generated animation can be used in Blender as well.
Since it needs to be interactive, it needs to work using UPBGE (which is basically Blender but with game engine integrated) just to capture the animation. After that, it saves a blend that can be opened directly in Blender