Animating cloth on an object following a path

.

I’ve created a very simple scene to test the new cloth system.

What I want is to bake the cloth animation on an object that’s moving along a path.

I parent the object and the cloth and then I parent the object+cloth to the bezier curve as “Follow path” (CTRL+T)

Then I go to the cloth baking tab and set the timings and stuff and press bake.

Now comes the problem!!! The object follows the path but the cloth doesn’t so it bakes on the center of the screen, which is wrong!

What am I doing wrong?

EDIT: here’s the .blend http://rapidshare.com/files/118316037/example.blend

Have you tried to add an “Armature Modifier” to the cloth?

Why would I do that?

Anyways I tried but still the same thing!

Have you tried a simple setup… like a piece your cloth and a moving sphere? I will try your your setup when I get home, but I cannot download the file.
I have the same problem as you do, but when I add the armature to the cloth it work fine but no dynamic. I have problem trying to bake it, because the blender just stop responding. I thnk the model I use have too many polygons, so I would like to try your blend file.

Did you turn on the collision on both cloth and object?

The parenting relationship doesn’t follow through on a Cloth modified mesh unless you use the “Pinning of Cloth” (… oddly long for a button name …) option . You need to create a vertex group and use pinning to get the cloth to follow the cube as expected .

You don’t need to use the pinning option if you don’t want the cloth to cover the cube during the entire animation, but you still need to create a vertex group .

Pinning will keep the cloth mesh pinned in 3D space as you start the simulation, so it is a good idea to place the cloth to where it is almost touching the cube when the simulation starts to get good results .

VP;
The blender keep showing “Not responding” when I try to bake. Do you have any idea of what causes this?
CHEERS!

Did you Alt-A to run the simulation and build a cache to bake from ? If you did I have no clear idea what the problem is . You might want to post a blend if you can’t solve the problem .

Ok pinning the cloth works for the “following the path” thing but the cloth sim is not very accurate, it’s rather bad!

Look at this http://rapidshare.com/files/118633844/untitled.blend

It’s a simulation … sometimes it will look right … sometimes not . Just try and tweak some of the settings, change the path, etc. … just clear the cache between the changes until you get the results you want . You can edit from certain frames with cloth so eventually you might get the result you want .

Btw, please find another file hoster … Rapidshare’s downloading process is more then a bit annoying … http://uploader.polorix.net/ is a good free host and the owner is a Blenderhead too .

Yeah, but its a whole lot less annoying than the one CommieComrade found the first time he went looking…

(shudders at that memory)

Here is what I had from your blend file, and I did adjust some values for the cloth.

Wow! it looks good StormedFX.

I’m gonna try tweaking some values…