First off, when I say extrude, I mean extrude as in “Extrude” parameter in the curves & surfaces panel.
I have a curve that defines the profile of an object that I then extrude in the curves panel. I need to deform this base curve with an armature, hopefully without having to convert the object to a mesh.
I can’t get it to control the curve as the ends of the object are outside of the armature’s envelope. The base curve, is very much inside the envelope when I’m in edit mode of the curve object. I can change the shape of my object with the armature if I set the extrude to zero, but that is of course no help to me.
Since this is a curve object consisting of control points instead of verticies, I can’t control it via a vertex group so that is out.
Since I need the selected control points to rotate, I can’t use a shape key because… well, shape keys don’t rotate control points, they translate them from point a to point b.
I hope I’m explaining this correctly
I’m not sure what to try next. Any ideas?